Ship is made to capture points, spot enemies, take them out of smokescreens and save teammates from torpedo attacks. To effectively attack battleships it's recommended to keep them at 6-8km range and aim to their forepeak and afterpeak (front and aft parts of the ship) and superstructures.ĭestroyer also boasts 2 quadruple torpedo launchers, which are good in all aspects - speed (62,5kn), range (7,5km), damage (3658 max) and reload of 48s.Ĭombination of large HP pool (up to 19k HP) ,speed, weaponry and Sonar II dictates aggressive playstyle for Z-23. It is very recommended to keep using Armor Piercing shells only, even against well protected ships to achieve maximum Damage per Minute. Her very powerful and accurate guns combined with good ballistics allow her to win a fight against any opponent, even of the higher tier. Z-23 has it all to complete the objectives she is facing. Target enemy destroyers and make use of your powerful AP and Sonar. Sonar II - 4,75km detection,25s (31s with commander perk)Įngine Accelerator I - 41,2kn max (42,4kn with Speed +5%), 25s(31s with commander perk) She received 150mm main guns, but retained the torpedo armament of her predecessor.Įlite Gun Operator: Main Gun Reload -3%, Main Gun Traverse +7%Įlite Torpedo Operator: Torpedo Reload -3%, Torpedo Tube Traverse +7% Developed from the Leberecht Maass-class destroyers (Zerstorer 1934 type), this ship had larger dimensions and greater firepower compared to her predecessor.
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